Chains and Games

So minor update before the spring season reviews kick up:

I am still every week discussing why anime is broken.

I’ve added 2 new pages discussing some recent board/card games I’ve been working on. One is Death By Cards which is sort of an absurdest storytelling game. It’s meant to make you tell stories that you normally thought you would never hear. Because the cards are open-ended and their usage is intended to be whatever ‘makes sense’ considering the context you can end up with a lot of moments like – what have we done?, and did I just say that?

The second game is a drinking game, about punching people and drinking to get mana. (I swear the 3rd game I mention is family-friendly.) Punch Drunk Magic is a game where to win you need to block other players, to do that you must kill monster and defeat challenges, and to do that you need magic – which is where drinking comes into play. (There is of course rules for those not wishing to partake)

 

Death By Cards is at this point ‘done’ and my current action is to finalize the design, and then get a full print – and continue to playtest and make sure the rules are solid. Punch Drunk is still at an alpha stage and over it’s few playtests it’s changed (and simplified!) quite a bit. Hopefully I’ll be comfortable with it’s design later on this year to start getting all the art and printing it needs to go forward.

I’m also working on an untitled 3rd game for a contest for The Flux Capacity over at The Game Crafter (which the aforementioned games are being built/developed/printed on.) To those who enjoy game design I urge you to check out their site as there’s a truly liberating feeling in knowing that you, yes you can actually make a board game.

 

In chainmail news I’ve made a new weave, and will also post that along with some string and leather weaves I’ve recently been toying with. I’ve got some updated images of the whole armor piece (including a head piece) which hopefully once some other stuff settles down I can post here. I hope (since I apparently have been drafted) to have the new armor design ready for Connecticon since I will be doing an unrelated panel there.

 

Anyway stay tuned for that, and in the following week expect the seasonal reviews in full-force.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.