Obscura on ModDB: Working on updated ver.

Well this is delayed, but regardless Obscura is now fully integrated with ModDB (go here: http://www.moddb.com/mods/obscura ) There you’ll find new videos, photos, concept art, downloads, just about anything we could get from the game.

This also leads into another point. We’ve had a tiny amount of bug fixes based on more feedback, but we also plan on working on the game further. While there are certainly a few technical bugs for me to work out, mainly we need an artist so if you find this page (and not the ModDB) please send me an email via my contact page, or message me on ModDB about working as an artist on Obscura. We’d like to have it for IGF, but we’d need someone to do about 5-10 models, 5 animations, and about 50+ texture asset work to make the game look nice and polished.

Summer 2011 Anime Season Reviews/First Impressions [Complete]

Hello and welcome to another edition of the Buffalo’s Anime Season Previews. I’m back, and as harsh and unforgiving as ever. Last season gave us the bounty of Nichijou, Deadman Wonderland, Steins;Gate, and Maria Holic S2, thankfully half of which are still showing, and since they’re either finished or half-finished I recommend watching them – slowly – perhaps over the course of what is not going to be a stellar season.

summertwain

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Maintenance

Apologies for the mess, I’m going around trying to get things nice and setup for the site. (It’s wordpress, but I made sure to get one with options.) The site is mostly functional – I’m really just making it visually appealing.

-John out.

(Obscura) C-Term Post Mortem

Now we have a trailer at the end of this post showing off some of our game, but before that I have another end of term post mortem.

Our game is technically finished having been turned in for our senior project; however the game is not done and we’ll still be doing some development until May when we release the game to the public.

This past term has been interesting, between the playtesting sessions, fixing and tweaking almost 200 bugs, and importing our art into the game. Playtesting was a very humbling experience, and it was interesting to see how easy it was to break our game. We’ve made a bunch of changes and fixed a lot of things, and our game is nearly complete. Considering our art wasn’t imported until the end half of the term we still need some more testing and modifications, but everything is going well.

Now the trailer was created for the Made in Ma event that precedes Pax East which I will also be attending. I hope everything at Pax is as awesome as my friends who last year say it is, and I’ll enjoy the break from working on the game for a week until the next term starts.

Obscura Trailer:

Spring 2011 Anime Season Reviews/First Impressions [Complete]

Quick grab a futon mattress, 3 gallons of blood, and a flowery picture frame border, because here it goes. Hello everyone you’ve heard from me recently and prolifically (Nerdfit is now all about Booze Reviews – which is all according to keikaku), but I haven’t had much about anime. The last two weeks we’ve been binging on Katsu Curry, Gyu Don, Homemade Ramen, Dumplings, and the new anime season.

flcllarge

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