Chimera Battle Royale actually came about as a niggling thought from Death by Cards (particularly the Walrus with Tentacles) But it eventually spiraled into a game about trying to build this monstrosity from a bunch of cards and then force it to fight other players.’

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Link to WIP Rules - Rules (Updated) and Combo List (Also Updated)

Originally this was a Trick Taking game, but playing things like Village in a Box led it to become a game set in two phases. The first has you trading and playing cards to make a Chimera – with the notion that your creature needs a head or a body to attack.

With that sorted though there are various combos (or straights/flushes) that you can build to make your creature the best on the Battle Zone you are currently in. If you can manage it there are even combos of famous creature-mashups both historical and present-day which can boost your power. Think of Sharktopus fighting a Centaur.

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Once you’ve created your abomination – you then force it to fight others, and decrease their overall vitality. Once your Chimera ‘dies’ by losing all Vitality points, you join up with another surviving scientist as a team, sharing/trading your cards to make the best creature.

Eventually that battle comes down to 2 creatures, and whomever beats the other is considered the winner. What makes Chimera Battle Royale so much more fun though is that rather than just combining a Monkey with a spider – you also have access to Survival, Mutation, and Extinction cards. These can change your play from being the weakest to the strongest depending on what you draw/use. So I may be mostly an Insect creature, and the Extinction I draw forces everyone to remove mammal parts giving me an edge. However since you can only use a single Mutation or Extinction card per game, you need to choose wisely when to use it.

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What makes Chimera so replayable though is that because of the possibility of combos and available cards you may find yourself finally able to make a difficult combo – and while next turn others may try to bring you to extinction, you have the ability to use those extra points given for making a truly remarkable specimen. Of course you could always make a squid living in a turtle shell getting around by lion claws.

 

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